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You'll run into the same pitfalls, the impact of which is displayed by the detailed damage modeling on the cars. In multiplayer games you're provided with plenty of unintentional entertainment as those around you slam into barricades, fall short of massive jumps and crunch nose first into walls, or flip end-over-end around sharp turns and off the sides of loops and ramps. The track rotations for many servers already include only user-generated tracks, which can range from fairly standard, straightforward layouts where the primary challenge is to turn as efficiently as possible to more outlandish designs where you'll hit multiple speed pads and go soaring through the air for extended periods of time.
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Online games run a variety of custom interfaces that show information like local records, the current song playing, the track name and user that created it, as well as live rankings as everyone sprints from start to finish, which give a nice overview as you speed along. You can see the cars of others as they race but there's no collision, meaning you're able to try for the best line to the finish regardless of how many other players are packed onto the track. There's an overall time limit until the map switches, and within that limit you can restart as often as you want to record a good time and boost your overall global ranking. In it all players race across a length of track to post the best time. Multiple modes of play are available, but Time Attack is the one being played by the vast majority of those online. Playing online can be a lot more fun, though, because you can simultaneously compete and chat with others as you progress through the server's map rotation. Thankfully there's an option to load in the ghost cars of the replays of other players if you're connected online, which helps promote a sense of competition as well as tip you off to better lines around the tracks. While the content can be fun to race through, the experience can feel a little lonely with only ghost cars to accompany you. Even getting to the end of some of the Black-level tracks can be a significant challenge, let alone burning through at high enough speeds to earn medals. The included tracks have benchmarks built in for you to compete against for medals, and if you're not an expert racer the content will take quite a while to unlock. If you only want to play alone, there are still a few things you can do. Even so soon after launch, there's already an impressive amount of content out there. It comes with an assortment of official tracks, but the real joy of the game is picking through the community's creations and jumping into servers to compete against others for fast times. This is a franchise about sharing, about community, and about barreling through sky-high loops after taking a high-speed jump off a highway elevated above a canyon floor. It has single-player content, but Nadeo's sequel isn't meant to be played alone. Trackmania 2 doesn't offer a sophisticated career mode, realistic tracks and dizzying array of purchasable cars like other racing titles.